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FLIGHT SCHOOL STUDIOS - INTERNSHIP
I've been working on a project for my thesis in collaboration with Flight School Studios, along with two other students at Ringling. I am in charge of set dressing, lighting, creating, UVing, and texturing assets for the game, as well as concepting and creating the three main blasters you use.
TRAILER
Bubble Blaster


Soap Blaster UVs

Material Information
Base Color, Normal, and Channel Packed (AO, Metallic, Roughness)
Animation!

SoapAnimation
Water Blaster


Water Blaster UVs

Material Information
Base Color, Normal, and Channel Packed (AO, Metallic, Roughness)
Animation!

WaterAnimation
Air Blaster


Air Blaster UVs

Material Information
Base Color, Normal, and Channel Packed (AO, Metallic, Roughness)
Animation!

AirAnimation
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