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FLIGHT SCHOOL STUDIOS - INTERNSHIP

I've been working on a project for my thesis in collaboration with Flight School Studios, along with two other students at Ringling. I am in charge of set dressing, lighting, creating, UVing, and texturing assets for the game, as well as concepting and creating the three main blasters you use.

TRAILER

Bubble Blaster

Soap Blaster UVs

soapUV copy.png

Material Information

Base Color, Normal, and Channel Packed (AO, Metallic, Roughness)

Animation!

SoapAnimation

SoapAnimation

Water Blaster

Water Blaster UVs

water.jpg

Material Information

Base Color, Normal, and Channel Packed (AO, Metallic, Roughness)

Animation!

WaterAnimation

WaterAnimation

Air Blaster

Air Blaster UVs

air.jpg

Material Information

Base Color, Normal, and Channel Packed (AO, Metallic, Roughness)

Animation!

AirAnimation

AirAnimation

© 2018 by Anelise Mize. Proudly created with Wix.com

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